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14
3 years ago

For day 251 of coding, I've changed how the reticle works

The reticle will animate whenever a new shot has been fired




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For day 1159 of coding, I've figured out how to stop the pulling. I just now need to apply it to vertical movement, and then test them for errors

For day 1164 of coding, I did some testing with the moving collisions. I will need to do some tweaking to the code from the results

For day 1160 of coding, I've applied the push to the vertical movement. I'll need to look into why the player gets held into place during the vertical movement

My game in 50 seconds #indiedev #Gamedev #steam

For day 1158 of coding, I've been working on not having the pull happen with no success so far

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For day 1165 of coding; I tried making some changes to the code, but the collision is still acting the same way

For day 1163 of coding, I got the moving collisions to work properly for now

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For day 1166 of coding; with collision issues still occurring, I'm currently looking into exactly how "place_meeting()" interacts with the objects and tiles