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45
2 years ago

For day 254, I attempted to have different tiles placed randomly

While the effect looks pretty cool, that's not what I was aiming for unfortunately. I am making progress though




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For day 1036 of coding, I fixed the crashing problem from yesterday. Now there's a weird issue further in that I'll need to fix later

For day 139 of coding; from what I can tell so far, the checks for having an exit placed is not being marked. Because of this, the endless loop happens since it's trying to make sure exits are placed

For day 1034, I have found that the game crashes when the player hits area 5. I will investigate on why it happens

My game in 50 seconds #indiedev #Gamedev #steam

For day 1033 of coding, the exit detector is now working properly

For day 1035 of coding, I have addressed the game crashing in one area only to find another game crashing problem

For day 1041 of coding, I've added the "exit" command right after the failsafe the end the game to make sure the game does stop. From the test run, it appears to have worked

🆕🔥New mechanic! Place wet souls into sponges to cool down scorching terrain and make your way through!

For day 1032 of coding, the exit detecting debug is closer to functioning properly. I just need to work out some problem areas