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2 years ago

For day 255 of coding, the random tile generation works properly




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For day 1033 of coding, the exit detector is now working properly

For day 1041 of coding, I've added the "exit" command right after the failsafe the end the game to make sure the game does stop. From the test run, it appears to have worked

For day 1040 of coding, I tried to put in code to end the game when the endless loop from earlier happens. It seem that I need to put something else in to make sure the game ends

My game in 50 seconds #indiedev #Gamedev #steam

For day 1038 of coding, I was what could be causing the endless loop. I will also need to do some refinement afterwards on room construction

For day 1036 of coding, I fixed the crashing problem from yesterday. Now there's a weird issue further in that I'll need to fix later

For day 1037 of coding, I have fixed the issue with the exit's appearance. Now there seems to be an endless loop problem that I'll need to take care of next

🆕🔥New mechanic! Place wet souls into sponges to cool down scorching terrain and make your way through!

For day 1032 of coding, the exit detecting debug is closer to functioning properly. I just need to work out some problem areas