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16
2 years ago

For day 256 of coding, I made additions to the tile generation code to organize the random placements




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For day 960 of coding; I made it to where when the player enters a room, immediately dashing will have them go in the same direction they entered with

For day 966 of coding, I was testing the exit interactions when I came across this

My favorite video game robot would be Fulgore from Killer Instinct

#GJAsks

My game in 50 seconds #indiedev #Gamedev #steam

For day 965 of coding, I was making sure the player being shown walking also works when going further into the forest. I did find that the game will crash when taking the north path further in, and I need to find out why

For day 959 of coding, I made sure the player is facing the right direction during the regular knockback

For day 957 of coding, I have implemented the change to the rest of the collision script and tested its effects. No problems so far

🆕🔥New mechanic! Place wet souls into sponges to cool down scorching terrain and make your way through!

For day 961 of coding, I made sure the player also dashes in the right direction when the next room doesn't have them walk in