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23
2 years ago

For day 265 of coding, I made it to where player will appear by the transition tile when used to go-to next room




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For day 919 of coding, I changed the amount of time the selection effect plays before continuing. I've had the cursor stop instead of resetting its position

For day 913 of coding, the pause selections can now be activated. I've also changed the selection color to aqua for visibility

For day 912 of coding, you can now cycle between both options in the pause menu

My game in 50 seconds #indiedev #Gamedev #steam

For day 914 of coding, I made a pointing cursor for the pause screen. I'll need to make it bigger, and animate it as well

For day 922 of coding, I gave the options a textbox that can adjust itself based on the longest text and by how many choices there are

For day 917 of coding, I have also fixed the trees at the bottom now so the player won't go out of bounds now

🆕🔥New mechanic! Place wet souls into sponges to cool down scorching terrain and make your way through!

For day 920 of coding, I made a textbox and applied it using GMS2's "nine-slice" feature. I looks kind of weird to me, so I may change the side borders later