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20
2 years ago

For day 306 of coding, I changed how the bullets disappear off screen so it will be based on the camera position instead of distance from player




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For day 913 of coding, the pause selections can now be activated. I've also changed the selection color to aqua for visibility

For day 917 of coding, I have also fixed the trees at the bottom now so the player won't go out of bounds now

For day 919 of coding, I changed the amount of time the selection effect plays before continuing. I've had the cursor stop instead of resetting its position

My game in 50 seconds #indiedev #Gamedev #steam

I made this piece of Ammon by Creym0 as revenge

profile: https://artfight.net/~Creym0

For day 916 of coding, I've found that the player can fit between the trees. I've successfully blocked off the areas at the top, but I will need to do the same with the bottom half while looking natural

For day 914 of coding, I made a pointing cursor for the pause screen. I'll need to make it bigger, and animate it as well

🆕🔥New mechanic! Place wet souls into sponges to cool down scorching terrain and make your way through!

For day 920 of coding, I made a textbox and applied it using GMS2's "nine-slice" feature. I looks kind of weird to me, so I may change the side borders later