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For day 987 of coding, I recreated a exit out of the forest in a completely different area to test if the sprite issue was linked to the exit or it's intended location
For day 990 of coding, I have fixed the sprite issue. It was due too how depth was handled at the forest exit
For day 983 of coding, I have found that the weird sprite issue only happens within the forest maze. I haven't managed to figure out why though
For day 980 of coding, I have fixed the issue found with the east/west exits
For day 979 of coding, I'm working on a way to stop the player during the exit. Nothing to show yet, but I did see something weird during recorded that will be investigated later
For day 981 of coding, I got it to where the player wouldn't just walk past the exit during the transition
For day 978 of coding, I thought to try altering the player's depth during the exit. It still looks weird afterwards; so I'll have to try something else
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