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31
2 years ago

For day 308 of coding, I followed a tutorial by Refresher Towel Games on random generation by cellular automata

This is to help me learn more on level generation




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For day 956 of coding, I think I've finally fixed the collision problem

Here is on my other OCs, Charles Johnson, in a Gamejolt palette

#GameJoltColors25

For day 953 of coding, I made a way to slow down the game in order to better see the hitbox interactions

My game in 50 seconds #indiedev #Gamedev #steam

For day 960 of coding; I made it to where when the player enters a room, immediately dashing will have them go in the same direction they entered with

For day 957 of coding, I have implemented the change to the rest of the collision script and tested its effects. No problems so far

For day 954 of coding, I tried using another variable to keep the collision register only at 1; but it's not working like I had hoped

🆕🔥New mechanic! Place wet souls into sponges to cool down scorching terrain and make your way through!

For day 955 of coding, I tried using switch checks to fix the collision. It turned out to be a bad idea