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17
2 years ago

For day 474 of coding, I made a variable that keeps track of whether or not the mouse is actively being used. The purpose is to prevent the mouse and keyboard controls from conflicting too much




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For day 1158 of coding, I've been working on not having the pull happen with no success so far

For day 1163 of coding, I got the moving collisions to work properly for now

For day 1165 of coding; I tried making some changes to the code, but the collision is still acting the same way

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 1156 of coding; I tried using the object's speed to push the player. I will try a different approach, because this attempt failed

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For day 1159 of coding, I've figured out how to stop the pulling. I just now need to apply it to vertical movement, and then test them for errors

For day 1164 of coding, I did some testing with the moving collisions. I will need to do some tweaking to the code from the results

My game in 50 seconds #indiedev #Gamedev #steam

For day 1157 of coding, I've made progress in having the moving object push the player. I just now need to not have it pull the player