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17
15 days ago

For day 474 of coding, I made a variable that keeps track of whether or not the mouse is actively being used. The purpose is to prevent the mouse and keyboard controls from conflicting too much




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For day 487 of coding, I gave mouse functionality to half of the main game

For week 19 of my weekly art, I have made a Wario coin for one of the presented themes this week

For day 486 of coding, I have given functions to the arrows and return button

Happy #WIPWednesday!

Are you working on a game? A song? Something else? Tell us in the comments!

For day 485 of coding, I have changed the layout of the "How to Play" section a bit. I will later add functionality to the arrows and return button

🕹️ Enter The Highrise Game Jam Before It Ends On May 5! 🕹️

Learn the rules here: https://gamejolt.com/c/gamedev/highrisejam

Learn how to make a world on Highrise (which you MUST do to enter the jam) here: https://gamejolt.com/p/the-highrise-game-jam-is-underway-watch-t…

The jam has cash prizes! 💸💸💸

For day 482 of coding, I have made some arrows to display with the selected option except for the last two

I think this is the game I have replayed the most

#GJAsks

Highrise Game Jam Reminder: In order to enter to win the Jam, your game must be created in Unity and submitted using the Highrise Studio Hub.

Learn all the deets about the jam at https://gamejolt.com/c/gamedev/highrisejam

For day 483 of coding, I have applied functions to the first set of option buttons. I will apply functions to the rest at a later time