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21
2 years ago

For day 476 of coding, I had the game draw a grid to measure things better. I've also adjusted the menu mouse detection to better effect




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For day 1068 of coding, I've started working on a title drop for the forest maze. I will need to work on some adjustments to make it look good

For day 1073 of coding, I had the box's width adjust to the text's width. I will later need to make sure the text doesn't just disappear when exiting the room with it still present

For day 1070 of coding, I have improves how the text fades and made it bigger

Also, 500 followers now. Yay

@Miles_Games is a Jolter to Watch, 3D modeler, 2D artist, Music composer, and Game developer!! Follow @Miles_Games before the quest ends on December 23 and you'll get Coins!

For day 1078 of coding, I fixed the room check so that it would not crash the game this time

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 1076 of coding, I am working on creating a function that will check which room the player is in and send out the appropriate code. That code can be used to determine which text to show

For day 1071 of coding, I made an optional line of code for the text fade in case symbols or complex text are needed. Nothing to show yet though

My game in 50 seconds #indiedev #Gamedev #steam

For day 1077 of coding; I tried implementing the current code for checking room code, but it ended up crashing the game