
For day 487 of coding, I gave mouse functionality to half of the main game
Next up
For day 937, I was experimenting to see if I could randomize the amount of resources dropped
For day 943 of coding; to help in finding the source of the sprite troubles, I now have the display show the current frame and sprite being used by the player
For day 935 of coding, It looks like the basic probability addition for the pickup spawn code is working. I will need to run a debug later to make sure there are no hiccups
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
For day 940 of coding, I rearranged the trees on the screen's top to also prevent boundary breaks and endless loops
It's time for honorable mentions! 🐞🎉 [Article!]
For day 938 of coding, I've adjusted the drop rate a bit for the coal to see how that looks
For day 934 of coding, I'm currently building an array to hold the pickup's probability to use for each resource. Nothing to show quite yet
Someone's at the door...
For day 941 of coding, I noticed that the player wasn't facing the right direction when dashing. It's been mostly fixed except for one direction
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