2 years ago

For my 23rd week of my weekly pixel art, I made a one-bit style fanart of the ATM from Everhood

Entry for: Fanart from a music-themed game




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For day 1190 of coding, I am attempting to add another timer to account for the brief moment of no contact. No success yet

For day 1194 of coding, I did some testing to see if anything weird happens if I stopped in the middle of pushing. It appears to be functioning as it is right now, but still needs work

For day 1186 of coding, It seems that I found a way to no longer make the object cling to the player when being pushed. The movement is slower, but it doesn't seem too bad

This week's Fan Art Friday celebrates KPop Demon Hunters! Accept the quest in your quest log to get started.

For day 1191 of coding, I tried having some of the timers be done by the object itself to no success yet

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 1187 of coding, I am working on increasing the movement speed. The attempt works, but the movement does look choppy

For day 1195 of coding, I got the timers to work now. I just have to apply it to the vertical movements now

First concept -> Recent cutscene

Look how far I've come! I was never a pixel artist, why I choose pixel art style for Beloved Bound?

These are the reasons...

For day 1189 of coding, I haven't gotten the timer reset to work quite yet