Game
Super Mario Bros Lethal Impact
2 years ago

For now I can only say thank you very much for following the development of Lethal, this project was too big for a dumb random like me (maybe someone better than me could make it)




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Testing a new engine Sonic sprites made by:

Aiman_Daffa The spirit kit

Now the hotkeys are smoother aaaaaand the shovel was a bit buggy, so, when you selected a plant and used the shovel hotkey it only played the shovel sound and didn't change to the shovel, but now it's fixed

If you wanna play first the demos of Super Mario Bros: Lethal Impact or SMB3 Unbrotherhood follow them or join to our discord server: https://discord.gg/jKdVCxW4qc, (if you follow them you can leave a like :P). SMB Lethal Impact spoiler: boss fight.

MIND part 2(now is personal lmao).

I wanna show what i have of MIND level(Checkpoint, koopas have a smoother animation now and a placeholder for another cutscene at the end.

If ya liked follow the game :P

Smol background 4 castle section of MIND level

Original Sonic sprites (Sonic on Megaman NES style) made by Motorroach

BG made by me :3

Original Tileset made (Green Hill Zone SMB Style) by Jon Gandee

i was kinda bored and wanted to test with physics closer to the SMS ones than the Genesis ones.

testing doin games 4 web

im confused about who is saying that, Luigi or Luigi...

Now you can play as Luigi(Music and idle r placeholders)

Luigi will be playable on the first 2 levels(will be easy, ik some levels of the 0.1 were frustrating lmao)

I didnt show it, but ya can customize controls (A lot of people hate jump with Z).

Im testing a new style cuz why not (actually used this "Megaman Style" on the toadette level, so, ups lmao)