Next up
Improving the anti-gravity mechanics to mess up your mind. Let's walk on the walls and ceilings?
We are changing the game's name to Anomaly! The project is still going, but we are focusing a lot on game design and basic gameplay mechanic now, so nothing really to show besides the Miro board where everything is being thought. For now.
While brainstorming about the game's look and story, Midjourney was used to create some interesting concepts. Those are only tools to create the game's idea, nothing official. However, I would like to share here to illustrate the path we are taking.
I'm recreating the whole game with Unity, as it's easier for me to create new interactions and will be lighter to run on more computers. I'm trying to keep the same visual quality, but might test some new styles someday.
The path is constantly changing.
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
art comission.
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
Werehog transformation process. #sonicunleashed
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