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What do you think?

Finally got to floor 2!

This is a very visual interesting game, and it have a very appealing atmosphere. The gameplay is simple and it is pretty fun. Well done.

n sei converter arquivos rar

Não tem o segundo andar? D:

breaking floor 1 part is so glitchy.ı always stuck in a building part and ı have to restart the game if it happens :/

Caught in an oddly strong storm, you stumble upon this eerie castle, which seems to call out to you. The intricate maze-like structure of the castle will test your wits and logical reasoning as you navigate through its impossible spaces and non-Euclidean geometry while understanding how this hostile environment works.

Anomaly will be an exploration game full of puzzles involving laws of nature, space and physics. Through the use of non-verbal storytelling, the game will immerse players in a world of mystery and intrigue, to uncover its dark secrets and of its former inhabitants hidden within the castle's walls

The previous demo with the core mechanics was removed as it does not reflect on the planned game as it has gone into significant changes on setting, gameplay and storytelling. It is now being developed with Unity.

#maze #mindblowing #noneuclidean #atmospheric #puzzle #exploration #mystery #firstperson #unity #3d



all-ages

I spend more of my time doing cute design graphs than actually designing the game. Sorry.

While brainstorming about the game's look and story, Midjourney was used to create some interesting concepts. Those are only tools to create the game's idea, nothing official. However, I would like to share here to illustrate the path we are taking.

We are changing the game's name to Anomaly! The project is still going, but we are focusing a lot on game design and basic gameplay mechanic now, so nothing really to show besides the Miro board where everything is being thought. For now.

The idea is that the castle has like a glitched dimensional projection of some sort which makes it quite odd inside. It will be full of puzzles, the goal is to understand how this castle works and use it to your advantage, understanding the full story.

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For now, we only have a very basic prototype of what the introduction scene of the game will be. This should be the first step inside the game. Keep in mind it will probably change a lot in the future. It's just to give you some idea on where it's going.