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For day 1076 of coding, I am working on creating a function that will check which room the player is in and send out the appropriate code. That code can be used to determine which text to show
For day 1075 of coding, I got it to where the text wouldn't just disappear if the player immediately left the maze
For day 1073 of coding, I had the box's width adjust to the text's width. I will later need to make sure the text doesn't just disappear when exiting the room with it still present
Don't miss out on your chance to design a Game Jolt sticker!
Post YOUR design for a sticker inspired by Arcane, League of Legends, and Nail Art!
After "Design a #GXNailArt Sticker!" ends, we'll pick 3 winners (AND give them one of a kind trophies!)
For day 1082 of coding; I attempted to alter the conditions to stop the endless title fade, but no real progress yet
This week's #GXNailArt Fan Art Friday celebrates Arcane and League of Legends!
Accept the quest in your quest log to get started.
For day 1080 of coding, I made a new variable for readability. I've also noticed a strange occurrence with the title fade
For day 1079 of coding, I have altered some of the conditions for the text display in order to ensure the display works at select areas
Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @BubblyRee ![]()
to open today's slot on the calendar.
For day 1083 of coding, it looks like I got the title fade to work properly now
















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