
For the past 69 days, I've been working on a new game. This is what I've got done in that amount of time. I'm planning for it to be a small wave-based fighter, where you have to survive against multiple waves of enemies. #tld_skirmish #prealpha
Next up
Some more official artwork for Remedy.
Finally got around to implementing Sub-Weapons.
Just finished what would be the Overworld/Field theme for my game. Here, have a listen.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Made it so items could now be used in combat. It could be done through a command menu you can open by pressing LSHIFT or SELECT.
Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @Silentfaith ![]()
to open today's slot on the calendar.
This afternoon, I created a battle theme that actually sounds remotely decent.
Implemented the Camp Menu, along with the addition of Consumable Items
Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @XHeheX ![]()
to open today's slot on the calendar.
I just began work onto implementing Companions into combat, along with other quality of life changes.













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