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For day 1187 of coding, I am working on increasing the movement speed. The attempt works, but the movement does look choppy
For day 1178 of coding, I've implemented the change to the vertical collision as well. Sill cannot get two objects to simultaneously push the player
For day 1182 of coding, I've applied vertical pushing. I just nee d to look into how to keep the object from occasionally latching on to the player
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Art is your weapon. Garen is your champion.
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For day 1183 of coding, I made an unsuccessful attempt at fixing the object latching on to the player. This attempt just led to jumping and freezing
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For day 1186 of coding, It seems that I found a way to no longer make the object cling to the player when being pushed. The movement is slower, but it doesn't seem too bad
For 1181 of coding, I am working on being able to push certain objects
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See more variants of Garen for inspo 🔽
For day 1184 of coding, I made another attempt to stop the catching. While not as catastrophic, the object latches on a bit more than originally











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