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60
2 months ago

For day 907 of coding, I was learning a bit more about shaders and decided to try creating a shader to have the sprite upside down. It's clearly not working, so I'll need to look into what went wrong




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For day 969 of coding, I tried to adjust the speed of the tree top's movement. I don't think I have it quite right

For day 974 of coding, I am looking into different methods of executing the forest traversal scripts

For day 978 of coding, I thought to try altering the player's depth during the exit. It still looks weird afterwards; so I'll have to try something else

The Knightling launches on August 28! Wishlist it now so you don't miss out: https://bit.ly/KnightlingSteam

To celebrate the game's impending release, we've added The Knightling Pack and The Knightling Community Pack back to the Shop!

For day 972 of coding, I am working to make sure that the player is set to the right sprite and frame during the hit reaction

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 970 of coding, I've removed some redundant code for the player's collision and tested to make sure it still works

For day 977 of coding, I have fixed the issue with detecting direction

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!