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For day 941 of coding, I noticed that the player wasn't facing the right direction when dashing. It's been mostly fixed except for one direction
For day 940 of coding, I rearranged the trees on the screen's top to also prevent boundary breaks and endless loops
For day 939 of coding, I adjusted the position of the trees at the screen's bottom so that the player wouldn't enter from the wrong direction and cause an endless loop
Here's more incredible art that Jolters made for #GameJoltColors25!
There's still time for YOU to enter!
Artists and posts linked 🔽
For day 942 of coding, I still haven't figured out what's going on with the direction. I may need to program in a way to display sprite information to help pinpoint the source
Here's GREAT art by your fellow Jolters as part of #GameJoltColors25!
Artists are tagged 🔽 Be sure to like their original posts!
For day 937, I was experimenting to see if I could randomize the amount of resources dropped
For day 943 of coding; to help in finding the source of the sprite troubles, I now have the display show the current frame and sprite being used by the player
Here's EVEN MORE great art that Jolters have made for #GameJoltColors25!
The artists are tagged below! Be sure to like their original posts!
Enter YOUR art by completing the "Game Jolt Colors '25" quest!
For day 938 of coding, I've adjusted the drop rate a bit for the coal to see how that looks
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