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2 hours ago

For day 1139 of coding, I've done some testing and found the collision that caused the infinite loop




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For day 1131 of coding, I was working with animated tiles to see if I can get them working in addition to having them start on different frames

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For day 1136 of coding, I made some progress with damage knockback. There's still some work to do in order for it to work properly

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For day 1138 of coding, I think I got the speed and distance right for the knockback. There is an issue where the game goes into an unbreakable loop at certain collisions

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For day 1133 of coding, I've been cleaning up the spawning code by removing redundant variables