For those of you that didn't see last night, I uploaded the official Steve RPG OST! …Well, specifically the songs I actually made for the game. Or remixes of other songs I made. So technically it isn't mine?
Take a listen here: https://www.youtube.com/watch?v=audgqoGbRE8&list=PLltnAkMXzDlmaCHmRsiXyDOvYjvcOYXHk
Next up
I might be getting back into the swing of things... - Devlog 2
The full game. 11/21/21.
Major Changes
-Added secret boss in lab
-Finished spare route
-Finished kill route for other secret boss in lab
-Custom sound design
-New music
-Game Jolt Trophy Integration
-4th party member's 100 RP attack buffed
-Higher chances for Ench. Netherite gear
It's a short one - Devlog 3
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)











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