For those who are wondering, yes, the engine is still in development. But school has started again, so I won't be updating it everyday. I'm working on a easy-to-add splash-screen/ main menu loading screen (and maybe pause menu, we'll see) I can use for...
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Hello again....
I added weapon/gear switching. It's still unfinished, but the basics are working. You can control what rotation it's going by turning the mouse wheel up or down.
TEASER for my 3D SPACE Game.
This is a Teaser. I'm working on a visual demo for my engine, now that I got triangles working.
BEWARE THE NOID.
(The classical ol'Dominos mascot)
I added Saturn. It laggs when recording but without recording I didn't have any laggs. I hope I'll find some other performance fixes in the future.
Sup! I've been working on a Split-Screen Tile Engine.
(add the dust man theme from mega man 4) omg its dust man from fnf
New highly improved lense flare for my 3D SPACE Game
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