I've been working on a dirt effect where you notice how dirty your ship is if you look towards the sun. It isn't fully done but it looks pretty good already.
Feedback is welcome :)

Next up
New highly improved lense flare for my 3D SPACE Game
I've been working on some sprite stacking code for my 3d engine. The textures are placeholder, the code works really well though. I hope this can help people. https://scratch.mit.edu/projects/639796949/
I completely remade saturn (to save performance, add shadow and generally better graphics).
Don't miss out on the #WitchspireArt competition!
To celebrate Witchspire's demo launch, Envar Games want to see your Witchspire fan art. Enter to win an Amazon gift card!
Complete our quest to enter.
Learn more: https://bit.ly/WitchspireArtCompetition
This is a Teaser. I'm working on a visual demo for my engine, now that I got triangles working.
Happy Devruary! Devruary Day 20 celebrates @LilianDuleroux
! They're the artist, writer, and game dev behind The Voyage Sinister! We also have a question for the devs of Game Jolt: What advice would you give a new dev?
I added Saturn. It laggs when recording but without recording I didn't have any laggs. I hope I'll find some other performance fixes in the future.
I added weapon/gear switching. It's still unfinished, but the basics are working. You can control what rotation it's going by turning the mouse wheel up or down.
Witchspire is a survival-crafting adventure in a world brimming with magic and peril.
Befriend and battle creatures, and conjure up a sanctuary alongside other witches in co-op or single-player.
Try the Next Fest demo: https://bit.ly/WitchspireSteam
Left: mine Right: reference
I've just finished a drawing (paper and pencil) for my art class (high school).












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