2 years ago

For those who don't already know, I do a lot of my 3D models and sticker designs in Unity using Probuilder!

I tend to use Probuilder for a lot of my models, since I can do it in-engine and I work with mostly low poly models!

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fnaf_cubit_pack.png

If you use Unity and you're interested in learning how to use Probuilder to make models and levels, I'd recommend starting with This Brackeys tutorial since it helped me out a bunch!

https://www.youtube.com/watch?v=YtzIXCKr8Wo


And for those who use Unreal, I believe there's something in-engine for you guys as well from my preliminary research on the matter so I'll link to a page for it below!

https://docs.unrealengine.com/5.2/en-US/geometry-brush-actors-in-unreal-engine/


AS USUAL, IF YOU CAN MASTER ALL 5 THEN YOU'RE BUILT DIFFERENT 👀


You can also join the Sticker Lab Community to get stickers from other creators!

https://gamejolt.com/c/GJStickerLab-5hfyee



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I just realized that this is basically just metal sonic LMAOOOOO

Random person commented on my old game page today, anyone know what this is about???

I'd probably say not to click that link since it's super sketchy, but has anyone else experienced this recently?

Working more on the movement/animation system!

I also added some UI and made these robots!

Fix Fredbear

Ranged Enemy Animations and AI Logic in the works!

He's gonna getcha!

Just finished modeling this new enemy character for my game!

Next are animations and attack pattern AI for it!

#indiedev #indiegamedev #gamedev #indiegame

Working on some texture painting today! (This is for a neat wizard jam game!)

The Fredbear and Springbonnie cutouts are here!!Huge shoutout to @/damp_swan on Twitter go check out their awesome art!

SUPA!

Me when I get one second of free time: