25 days ago

For week 19 of my weekly art, I have made a Wario coin for one of the presented themes this week




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For day 504 of coding, I've developed a prototype code for creating a path between rooms with room 0 and 1 as the test targets

For day 508 of coding, I have input a means through code to limit the number of rooms. This is to try and figure out why the final floor exit isn't being placed like it should

For day 500 of coding, I started making steps to implement a system to randomly create rooms connected by hallways. So far, I have just made a function to create a 5x5 areas of floor that you can kind of see from the different maps

Submission for #ArtWeeklies 5/17/2024. Theme chosen: Video Game Enemies.

Haven't done an Art Weeklies for a while, so here's a (very) rushed Dizzy from Kirby's Dream Land. They're so silly, I couldn't NOT paint them.

: Clip Studio Paint

For day 502 of coding, I have allowed different sized rooms to be generated without overlapping each other. I just need to figure out how to connect them

More progress on the glitch samurai

For day 505 of coding, I managed to alter the path making process to be based on the shortest distance to the starting room. This was done by calculating the hypotenuse using the x and y distances

For day 501 of coding, the starting room spawns where the player's spawn point is located

Luigi's Mixed Mansion

For this week I made a rough pixel sketch of planet earth

Not the most accurate, but it looks pretty good