2 years ago

For week 19 of my weekly art, I have made a Wario coin for one of the presented themes this week




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For day 1177 of coding, I think I've found a solution to the horizontal collision being detected on vertical movement. I'll do some testing later to iron out any further collision issues

For day 1175 of coding, I have found another collision error trough testing

For 1179 of coding; I should've realized this sooner, but object creation order is important for object interaction. I swapped the speed and positions of the test objects

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(We've included Garen variants for inspo!)

For day 1174 of coding, I now have the damage reaction done only when inactive

A proud and noble warrior, Garen fights as one of the Dauntless Vanguard.

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See more variants of Garen for inspo 🔽

For day 1172 of coding, I tried setting up some conditions for the collisions to no avail

For day 1176 of coding, I tried incorporating the object's speed into one of the !place_meeting() conditions to no succuss

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Enter to win Opera GX’s #FirstStandArtContest! Art is your weapon. Garen is your champion.

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For day 1173 of coding; I've applied the damage flash into the new collision method, but I'll have to make it only happen when it's inactive