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For day 1172 of coding, I tried setting up some conditions for the collisions to no avail
For day 1173 of coding; I've applied the damage flash into the new collision method, but I'll have to make it only happen when it's inactive
For day 1167, I've noticed that the draw functions seem to not display the boundaries accurately. So far, I have fixed how the player's origin point is displayed
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For day 1176 of coding, I tried incorporating the object's speed into one of the !place_meeting() conditions to no succuss
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For day 1170 of coding, I have started working on an alternate means on collisions until I figure out more on how to better utilize "place_meeting()" with moving objects
For day 1174 of coding, I now have the damage reaction done only when inactive
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For day 1175 of coding, I have found another collision error trough testing














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