8 months ago

For week 36 of my weekly pixel art, I made a wizard specializing in toxic spells




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For day 863 of coding, I was looking for what was causing the grid flagging problem for the small rocks and narrowed it down. I'll need to do more combing to further pinpoint the problem area

For day 857 of coding, I am working on a sprite for the exits. I will need to make adjustments for it to work as intended

For day 858 of coding, I have made some adjustments with the forest exit

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 866 of coding, I have given the pickups a visible hitbox during debug to further see the point where they start getting pulled in

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 859 of coding, I made the east and west exits as well. It does look a bit weird, but that can be updated easily. I'm just glad it works

For day 864 of coding, In order to better spot the error, I put in codes that will send debug messages at certain points in the map creation script

@HYPER_REAL is a Jolter to Watch and a Tokyo-based publisher who brings genre-defying games to the world! Follow @HYPER_REAL before the quest ends on May 13 and you'll get Coins!

For day 862 of coding, I made the resources' hitbox visible when debug is on