11 months ago

For week 36 of my weekly pixel art, I made a wizard specializing in toxic spells




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For day 950 of coding, I've changed how the collision checks are handled. It seems the one collision is working properly, but now I have some trouble with the collision above the wall

For day 952 of coding, I drew a new box for debug that will show the player's movement hitbox in relation to the normal hitbox

For day 946 of coding, I'm on the right track in correcting the collision while dashing

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For day 949 of coding, I found that the collision problem is due to both top and bottom hitbox being activated. I've tried to adjust the hitbox to no avail

Your fellow Jolters are still hard at work making GREAT #GameJoltColors25 art!

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For day 948 of coding; I haven't fixed the collision problem yet, but I have managed to pinpoint which script to look into

For day 954 of coding, I tried using another variable to keep the collision register only at 1; but it's not working like I had hoped

Here's EVEN MORE #GameJoltColors25 great art from you fellow Jolters!

For day 953 of coding, I made a way to slow down the game in order to better see the hitbox interactions