5 months ago

For Week 44 of my weekly pixel art, I made a NES-styled rendition of Donkey Kong's Coconut Gun from "Donkey Kong 64"




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For day 814 of coding; I have the detection showing in the right grid placement now, but it now appears that the center mark isn't centered

For day 812 of coding, I made a new detection area for directly in front of the player as represented by the red circle

For day 815 of coding, I have fixed the position issue with the center mark

The #BadArtChallenge is over and we're highlighting some of our faves!

You made such incredible bad art that we couldn't just give one of you a trophy.

The artists are tagged below

For 820 of coding, I fixed the issue with the pickups not stopping. Now I need to adjust speed, and add a shadow to them

Congratulations to our "Show Us Your Centum Art" winner, @JotaDev !

The artists behind all of these are tagged below. Go like their original posts to show your support!

For day 819 of coding, I'm making progress on moving drops. Now I to find out what is keeping them from stopping. It does kind of look like a rocky explosion right now

For day 821 of coding, I increased the speed of the rock pick-ups

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 817 of coding; the small rocks now spawn the pickups, and the large ones now spawn more