6 months ago

For Week 44 of my weekly pixel art, I made a NES-styled rendition of Donkey Kong's Coconut Gun from "Donkey Kong 64"




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For day 862 of coding, I made the resources' hitbox visible when debug is on

For day 865 of coding, I have finally fixed the issue with the grid flags during map creation

For day 858 of coding, I have made some adjustments with the forest exit

@hexh_ is a Jolter to Watch and a pixel/digital artist who mostly draws dreamy landscapes! Follow @hexh_ before the quest ends on May 6 and you'll get Coins!

For day 857 of coding, I am working on a sprite for the exits. I will need to make adjustments for it to work as intended

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 864 of coding, In order to better spot the error, I put in codes that will send debug messages at certain points in the map creation script

For day 859 of coding, I made the east and west exits as well. It does look a bit weird, but that can be updated easily. I'm just glad it works

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 863 of coding, I was looking for what was causing the grid flagging problem for the small rocks and narrowed it down. I'll need to do more combing to further pinpoint the problem area