
Next up
For day 1056 of coding, I am making progress on having multiple pathways set more randomly. It looks like I'll need to find where in the code to set the creation limit
For day 1059 of coding, I've added a counter in debug that shows how many pathways/exits are present
For day 1058 of coding, I have figured out how to have that pathway creation limit apply
Opera GX's #GXNailArt competition has arrived on Game Jolt!
You might have missed Worlds, but you can still be a winner. Take part in the #GXNailArt contest to have a chance to win Riot Points!
Get started by completing our #GXNailArt quests!
For day 1061 of coding, I made sure to include the forest exit in the count
@penusbmic ![]()
is a Jolter to Watch and the Worlds Okayest Dad That Pixels! Follow @penusbmic
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before the quest ends on November 25 and you'll get Coins!
For day 1052 of coding, the forest pathways now work as they should
For day 1057 of coding; I am making adjustments, but I'm still seeing too many pathways showing up on one map
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
For day 1062 of coding, I'm working on giving the exit a unique appearance to help keep track of which way is out during testing















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