Next up
Chapter 1 has been getting a bit of a makeover lately! Credit to @TheCrowinator
and @Jack-n-Coke
for the remodel of the first floor
the reworked prototype map visuals are Semifinished! Complete with a new garage, and a heavily modified first floor, we've pretty much reworked the entirety of the original map. We are near to the final stretch now! (everything is still subject to change)
WIP
New Neighbor model is replacing the HN1 style setting, and due to popular demand, it's going to be the default setting in the next update!
Trophies are now implemented :)
Added proper window jumping and swearing when the Neighbor is in hunt mode
WIP title screen "play" animation
The AI in the next and probably final major patch for the demo/chapter 1 will feature A LOT of AI adjustments. Here's a peek at just one of the many new changes to the AI's behavior!
In the next update, you can expect to find loads of secrets and... lore????? >:)
The Neighbor will be able to use the unused flour piles as a trap in the final update for chapter 1/the demo











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