Game
Shrikes
11 years ago

Fourth Day


Unfortunately refactoring the code and solving some performance issues required the biggest part of my coding efforts, thus I have not been able to get the enemy animations done… but at least the game seems to run fine now (on chrome anyways, firefox still gives me some trouble) and the code is way more clear, so next time I will potentially be able to focus on adding content, and maybe even release an alpha.

As usual, thanks for reading!



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Third Day The very basics are almost on place, although at this point the code is in serious need of some refactoring. My plans for tomorrow include working on the background, enemy animations and getting something at least minimally playable.

art comission.

Successful landing

#screenshotsaturday

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

Runestones: from concept to in-game model🗿

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

Family band complete!

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

a drawing I did because I was bored😪. But I love how it turned out.😊

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)