Game
Shrikes
12 years ago

Fourth Day


Unfortunately refactoring the code and solving some performance issues required the biggest part of my coding efforts, thus I have not been able to get the enemy animations done… but at least the game seems to run fine now (on chrome anyways, firefox still gives me some trouble) and the code is way more clear, so next time I will potentially be able to focus on adding content, and maybe even release an alpha.

As usual, thanks for reading!



2 comments

Loading...

Next up

Third Day The very basics are almost on place, although at this point the code is in serious need of some refactoring. My plans for tomorrow include working on the background, enemy animations and getting something at least minimally playable.

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

Demonstration of the spells and their effects :)!

Levels' maps.

Szayel Aporro Granz - Bleach

Sonic The Hedgehog style Super Smash Bros 4 Pixel art Gif.

It's now possible to destroy some of the obstacles and gain access to new locations or create shortcuts. #gamedev #indiegame #rpg

Our Japanese themed game released yesterday on Gamejolt + Itch io if anyone would like to check it out! :) You play as a spirit of a japanese wolf.