-Fixed a rare issue that caused background white space to be placed incorrectly.
-Persistent data is now automatically saved when the game changes state. (Your choice of scale will stay!)
-Prevented non-moving boulders from killing enemies
-Added the notepaper item. Read them to get helpful tips, bits of lore, or stupid nonsense.
-Added a total score to the game over screen. This is also sent to the Game Jolt high score table. Please test this. Iโm not 100% sure itโs working.
Next up
Just added an infinite upgrade grid! Try it, and the numerous other fixes and improvements now in Grabbus v0.2!
Short intro of us ๐โ๏ธ
We're an eletro duo based in Seoul ๐ฐ๐ท Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era ๐ฝ CD listenin ๐ beeper beepin ๐พ floppy disks floppin days ๐
Stream now! ๐ง
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqUโฆ
Bandana Dee the Dream Friend
Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.๐ก๐ก Bookmark pre-launch page๐๐๐
https://www.kickstarter.com/projects/rdvindiegame/the-patagonianโฆ
"Our work is never over" they said.
The whole squad is here!
Interested? Follow me!
Strange Umbrella
Why walk when you can jump?
My D&D art for my family so far (WIP if you couldn't tell)










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