Game
JICE



10 months ago

Fresh screenshots with some fresh lighting. Environment for the first tutorial map is mostly finished; only some details are left. Also, I underestimated how much time even the most basic level design would take




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Delved deeper into spline usage and came up with this hallway spawner. It places any number of objects along the line (here I have floors, walls and wall supports on both sides). Allows for some faster corridor creation!

Jumping around the hallway!

A fun little effect for flowing coffee. It uses 2 types of particles - a mesh for small bits and a sprite for liquid.

Madeline is the main protagonist of the mountain climbing platformer, Celeste. The game has been praised for its visuals, gameplay, and introspective narrative. The game's creator Maddy Thorson confirmed that Madeline is trans in 2020.

Doing more work on the corridor. Merging splines into meshes, fixing wall placements, setting up lighting.

@ryon is a Jolter to Watch, game dev, programmer, and artist who worked on Five Nights at Friedrich's! Follow @ryon before the quest ends on July 15 and you'll get Coins!

More splines usage - this time to create a big room with walls and columns around it. Split it into ceiling/floor and walls for convenience.

Setting up the storage environment, with a cake as a centerpiece for one of the rooms.

Happy Video Game Day!

July 8 is Video Game Day, a holiday that's obviously close to our hearts at Game Jolt.

Celebrate by completing our quests! They won't be around long, so get the rewards while you can.

Depot entrance corridor coming up nicely!