Fridays Azovs update is here!
- A bit of bullet-hell
- Updated lobby animations
- Fully redone weapons/bullets sys
- Bullet networking updated
- One unified game config
- Explosion GFX for missiles
https://youtu.be/BSOb5JAcZpI
#gamedev #threejs #webgl #PvE
Next up
More experiments with the weather. Which one do you like most ?
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
Levels' maps.
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
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Hey you, rookie! Yes, I am talking to you!! Come over here? Relax! Just stick to me and everything will be fine. By the way, my name is James Varhuher, but you can call me Big J. I will bring you up to speed.
Updated combat system
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