Full Release!
Get ready to put your strategic skills to the test with "Convergists"! Get it on GameJolt.
https://gamejolt.com/games/convergists/802939
Also available on App Store and Play Store.
Next up
🌾The Farming Frontier🌾
Getting closer to releasing the demo. Wishlist on Steam to be notified when it's ready.
Adding a step-by-step tutorial where the user can learn the controls and the gameplay.
https://store.steampowered.com/app/2468970/The_Farming_Frontier
Particle effects. Small and simple but always satisfying. This farming game is coming to Steam soon and is available for wishlisting. #TheFarmingFrontier
https://store.steampowered.com/app/2468970/The_Farming_Frontier/
Implementing basic AI. NPCs can now handle their own state machines once you assign them their workplace. This is forester planting trees and I'm chopping wood. We're a good team :)
https://store.steampowered.com/app/2468970/The_Farming_Frontier/
Happy Video Game Day! 🎮
Celebrate by completing our quests!
(They'll be in your quest log until September 19th.)
New UI pages for my upcoming game. To be honest I find making UIs is a bit harder than it should be in GameMaker. But finally getting used to it and building my own way to create components.
The game will be on Steam soon.
https://store.steampowered.com/app/2468970/The_Farming_Frontier/
@GabrieleGiuseppini has added exclusive Floating Sandbox avatar frames, stickers, and backgrounds for all of you!
Set sail to the shop and collect 'em all! https://gamejolt.com/#shop
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
Shadow The Hedgehog X pixel art
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
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