
Fursan al-Aqsa won the Best Hardcore Game Award!!!
My indiegame Fursan al-Aqsa, proudly powered by Unreal Engine, received the Award of Best Hardcore Game on the Game Connection America Awards!
Next up
A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!
Check out this NPBR cyberpunk character model by Glyong E!
https://www.artstation.com/artwork/8edJRE
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
Levels' maps.
not the greatest house, but it's a house! :D
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!
blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc
The Authority decided to investigate the Basement and leads to recovering classified documents Fun fact: The building has 928 doors and not 1000 doors. #horror
Colorful Fox
Happy Late Easter!
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