Game
Scarlet Conquest




4 months ago

Game been pretty dry right now so here's the new GUI design as well as the hp redo from the poll




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I added v6.6.13.... save progress as file and redownload game if youer need wave 65 and wave 70. I made 1-3 days worth of progress in 1 month and im kinda tired now so yea bye

Every 'Easy' difficulty killer has been made! Here's the list.

Project 57

MX

Nightmare (Camping)

Jeff (Jeff the Killer)

Eyeless Jack

Stalker (Lostlocked)

Plague Doctor

Guest 666

Mouse.avi

(Ben Drowned was supposed to be Easy but its now Impossible)

v6.6.14 is OUT!!!!!! small bugfixes, dual paradox trio buff, and nsan gang nerf

Game is LIKE... 74% DONE!!!!! I'm working on waves 21-43 right now which, honestly, shouldn't be that hard of a task even tho it's the longest task in the entire document.... TRUST THE PROCESS THO

(Also neutral dango got a redesign)

We need YOU GUYS to report any bugs to me... and when they happen... I didn't playtest the update other than a wave 1-124 run.

I'ma be real, I'm totally disinterested in the game to a point I sometimes forget it exists. It's probably scover🥀 the game had a good run tho gg

'Hollowed Realm' map + how I planned it. It appears exclusively to 'Rakshasa and the Hollowed' bosses, and where the first real catastrophic difficulty boss will take place.

Whenever I'm demotivated or simply disinterested on working on the game, it usually just takes one big change to put me back on board.... So guess what... I'm changing the lore... YOU BEFRIEND HATEFUL DANGO AT ONE POINT NOW

Lowkey I kinda don't care abt coding anymore lol💀

Been thinking about this old horror elevator game I made when I was younger, and I've been playing the private copy I've been making small improvements to in the past couple years. Here's some creepypastas I'd add to it if any of y'all are interested.