2 years ago

Game development can be quite tough. Often going to Heck in a Handbasket. But like our dear friend Mauss here, we don't fold.

- Art by Rivibaes




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Route Quartz is by far the laggiest map in the Unity editor. Some chunks of it refuse to load for a minute. Which is weird, because it's not even close to our biggest and busiest maps!

2015 Overworld Dreams:

This is the PowerPoint slide I made to hype myself up when dreaming about turning my prototype into a fully explorable world.

Looking back, I can confirm, the game has all those biomes in a playable state right now.

We're decorating scenes around the map with little dioramas like this. A gang of sleeping Frufang can be found in this cozy corner of Dank Cave. (probably resting after some wild party)

#Unity2D Tilemap Sheet importer issues hit different at the end of a long day of debugging. The problem was fixed days ago, but I just wanted to share the photo from our developer Discord posted that night. 😂

Oh, the daily woes of #gamedev.

Eeeruuuuuuhhhhhhggggggggggg (I'm not complaining)

I wanna work on my puzzle n collabs thingies but I also like ponys

(WIP)

@NoliDeRolyPoly

Hope my game's trio lives up to the standards being set today. 🔥💧🌿 #BattleGemPonies

Can't believe I drew this Pokémon fangame map on graph paper in high school instead of paying attention in class... And now, over a decade later, it's the region for my indie game with actual players running around on their own adventures!

Gather around, everyone! 💎

The #BattleGemPonies Act1 Alpha Playtest Build is LIVE on Itch! So if you're a Patreon member and a fan of playing early builds of games, then there's a new build with your name on it! 🌟