Hello! I hope you're having a great day. I just wanted to make this post to let you know that game development will take a bit longer than expected. After implementing the game's core content, I realized there's additional content that needs to be added and some things that require changes, to the point where I'll need to redo certain systems.
However, this doesn't mean the game is off track at all; it's progressing perfectly, and I'm very proud of the results. I'll be working on a trailer that truly does the game justice in my free time, along with promotional renders.
Finally, I can say that I'm incredibly happy with how this game is turning out. I'm a huge fan of Bendy, and let's just say that's the direction I'm taking with this game. I love telling stories and immersing players in a new world. I know I didn't fully showcase that with my previous game, but remember that was a one-week challenge. I have years of experience from before this account, and what I'm going to deliver will be a quality product.
Lastly, I want to thank everyone who's following the project. Things are moving along quite quickly!
Next up
Dev Images! TNwCtT DX: Prologue SOON.
The Definitive Edition just released! The upgraded and fixed build of the game. The best experience of the game. Play it right now!
New poster to accompany trailer
Just sharing what i did today.
The Return to Freddy's: The Emerald Butterfly game page has released.
More news coming up soon, I've got lots to share, and the crew is dying to meet you!
I love the details.
Dialogue system reprogrammed! I opted for text-based dialogues over VA. Still need character visuals, but here's the update. What do you think?
Actual gameplay!!! A bit of a demo for the breaker mechanic in the office
This is still under works, so nothing seen is final
You never heard me calling?
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