Game
Creepypasta Castle 2 - The Three Nights of Terror: Recreated
18 hours ago

Game's almost done, so let's talk about what is accurate, versus what isn't:


Accuracies:

  • Camera Layout

  • Cameras

  • Office

  • Radio

  • Sonic's path

  • Derpy Mask

  • Camera Button

  • Mask Button

  • Applejack's sprites and path (sorta)

  • Scrolling with arrow keys

  • Pressing ctrl to use flashlight

  • Tails Doll's sprites

Unsure:

  • Tails Doll's path

  • Applejack's attack phase

Inaccuracies:

  • Pinkamena's sprites and path

  • Jumpscares

  • Certain sounds

  • Buttons fading on hover

  • Night duration (likely)

  • Game resolution (probably)



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Next up

Ai is coming along rather nicely.

Update 3: The Placeholder Method

Pinkamena's path and gameplay will need to be entirely made up, as there is quite literally no footage available to determine how she worked in the original game.

Reaching the Goal #SaveJim

Pretty much all of the gameplay mechanics are now done.

What's left to implement is:

- Ai

- The three nights, as the second game only had a maximum of three

- Night timer

- Ben's music box

FleshBound | Gameplay

Small little progress update: camera scrolling, flashlight mechanic, along with some gui elements

Some renders I made a while ago.

Goodnight!

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!