Game
The Aqueduct
8 years ago

Game saving


I’ve added saving to the game, but it’s not very useful yet. There are only a few rooms in the Alpha version, which loop. A few rooms in, you will come across a stone Totem at the top right. Walking past this Totem will cause the game to be saved, and trigger an animation.

Unfortunately all this does at this point is save the number of collected gems. If you start the game again, you will start at the beginning but have your gems from last time. This doesn’t seem like much when your playing the game, but under the hood a lot of important things have been wired up.



0 comments

Loading...

Next up

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Showing off player 2 😎

What do you think?

Alone Together....

Made my first ever animation.

Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart

it happens

Got some fun collectibles in our game, Path of Kami!

I just wanted to introduce you to my latest musical production and hear some opinions about it. Thank you very much.

Distrust - HUMERUS (with dirty shade) Papyrus isn`t small. It's possible that I didn't draw him well, but he crouched down and bent towards us. I'm still bad at moments like this

What Are You Doing In My Swamp!?

Now spruce forest monsters can vomit forest shields, but Brutal Castle will not stop!

#gamedev #pixelart #indie