Game
The Aqueduct
8 years ago

Game saving


I’ve added saving to the game, but it’s not very useful yet. There are only a few rooms in the Alpha version, which loop. A few rooms in, you will come across a stone Totem at the top right. Walking past this Totem will cause the game to be saved, and trigger an animation.

Unfortunately all this does at this point is save the number of collected gems. If you start the game again, you will start at the beginning but have your gems from last time. This doesn’t seem like much when your playing the game, but under the hood a lot of important things have been wired up.



0 comments

Loading...

Next up

art comission.

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Rockin the Guitar, an Axe like Guitar I made for my Uni project

Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.

blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc

Respect (Only TLOZ Players Will Understand)

Daldos Gameplay