Game
The Aqueduct
8 years ago

Game saving


I’ve added saving to the game, but it’s not very useful yet. There are only a few rooms in the Alpha version, which loop. A few rooms in, you will come across a stone Totem at the top right. Walking past this Totem will cause the game to be saved, and trigger an animation.

Unfortunately all this does at this point is save the number of collected gems. If you start the game again, you will start at the beginning but have your gems from last time. This doesn’t seem like much when your playing the game, but under the hood a lot of important things have been wired up.



0 comments

Loading...

Next up

Werehog transformation process. #sonicunleashed

Finished work on the emotions of a new character for the tank universe

Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist

brung back my old oc plus a new one

...they don`t have names yet tho

not the greatest house, but it's a house! :D

Animation test. Not an actaul conclusion to who wins sonic vs Mario. Just a test animation combo.

Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!

(Btw, sorry for the double post! I'll try to post less)

Hi all, Quick update with a bunch of fixes and changes.

Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.

Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone

Enjoy!

Sonic and Shadow as Pokémons. #Fakemon

NEW AWP DESIGN !