Hello all from GameJolt! I decided to add my progress to this site just to have it somewhere :D
Anyway, since the begining of the game, ive made some changes. (since i dont do change logs its pretty hard for me describing each thing added :D)
-> Added minimap
-> Textures (to be changed, these are placeholder)
-> Map zones (5x5 map division)
-> Monster generation + drop system
-> Equip + Inventory system + Selling
-> Item / Monster database
-> Chat system (global / local)
-> PlayFab services integration (login + data storage)
Next up
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
I was bored, so... ManutKat.
The whole squad is here!
Interested? Follow me!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
Levels' maps.
not the greatest house, but it's a house! :D










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