Hello all from GameJolt! I decided to add my progress to this site just to have it somewhere :D
Anyway, since the begining of the game, ive made some changes. (since i dont do change logs its pretty hard for me describing each thing added :D)
-> Added minimap
-> Textures (to be changed, these are placeholder)
-> Map zones (5x5 map division)
-> Monster generation + drop system
-> Equip + Inventory system + Selling
-> Item / Monster database
-> Chat system (global / local)
-> PlayFab services integration (login + data storage)
Next up
Did you know that today is #InternationalJazzDay? π·π
No? π― Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? π·
Let us know what you think about it and have a great weekend!
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so hereβs a guy playing the sax for some reason.
"Thanks guys for endless hours of fun." π
(My first fan art. Read the article, please.)
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/
Double Rainbow!!!
Got some fun collectibles in our game, Path of Kami!
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NEW AWP DESIGN !










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