Codename: TestingGrounds will now be updated and released both on GameJolt as well as itch.io. The current version is 0.28, for past devlogs to see the history of the game development until now, you can find them on itch.io at our page there.
Next up
The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve
Why walk when you can jump?
Cash Banooca
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!
Double Rainbow!!!
Hi all, Quick update with a bunch of fixes and changes.
Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.
Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone
Enjoy!
Zombie🧟 run🏃 in Zelter! The main thing is to close the door🚪 on time. #fridaygaming #fridaygames #2Dgame #indiegameart #indiegamedeveloper #2dgameart #2dgraphics #madewithunity #unity2d #unitygames #2dgamedesign #8bitgaming #pixel_art #indiegames
Added an exit portal to the maze SRP project. It has a simple effect using scrolling UV's and particles.
(sound ON 🔊) We changed the tree harvesting selection sounds. Again.
Should we stop already? Let us know!
Find out more about the game on Steam:










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