Game
Unity API
7 years ago

GameJoltDotNet


Hello there!
I just wanted to let you know, that I’ve published a first beta version of another GameJolt API client, which can be used without Unity.
It is called GameJoltDotNet and it is based on .NET Standard 1.3 and therefore you can basically use it on any .NET platform.
Of course I will continue working on both APIs, so don’t worry :D

The new library is heavily based on the wonderful async/await mechanism to implement a simple and yet powerful asynchronous workflow.

Example

First of all you have to create a new api instance:

		
			var api = new GameJoltApi(gameId, privateKey);
		
	

Afterwards you can directly use the different GameJolt features.

		
			// by using async/await:
var response = await api.Scores.FetchAsync();
if(response.Success) {
    // response.Data contains the list of scores
}

// or by using the callback mechanism:
api.Scores.Fetch(callback: response => {
    if(response.Success) {
        // response.Data contains the list of scores
    }
});
		
	

So feel free to try it out :)



0 comments

Loading...

Next up

We are under attack!

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

Just a Pico sprite

What you all think

Demonstration of the spells and their effects :)!

Update 2.627

New challenges & new effects!

If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.

not the greatest house, but it's a house! :D