Game
Unity API
8 years ago

GameJoltDotNet


Hello there!
I just wanted to let you know, that I’ve published a first beta version of another GameJolt API client, which can be used without Unity.
It is called GameJoltDotNet and it is based on .NET Standard 1.3 and therefore you can basically use it on any .NET platform.
Of course I will continue working on both APIs, so don’t worry :D

The new library is heavily based on the wonderful async/await mechanism to implement a simple and yet powerful asynchronous workflow.

Example

First of all you have to create a new api instance:

		
			var api = new GameJoltApi(gameId, privateKey);
		
	

Afterwards you can directly use the different GameJolt features.

		
			// by using async/await:
var response = await api.Scores.FetchAsync();
if(response.Success) {
    // response.Data contains the list of scores
}

// or by using the callback mechanism:
api.Scores.Fetch(callback: response => {
    if(response.Success) {
        // response.Data contains the list of scores
    }
});
		
	

So feel free to try it out :)



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