The King's AI is done!
Right now I'm rendering all the assets for the Red King so I can get started on his AI.
Alongside that I've also added a pause button to the game.
(The pause asset is a placeholder)
To finish off this devlog, I would also like to show off a scraped computer heating mechanic.
If you spent too much time at the computer, it would overheat and be unusable for a short period of time.
This is the metter that would have been displayed on the computer's UI:
The King's head marks the danger zone, and he would start freaking out if the arrow got too close to the danger zone.
See ya next time
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