Game
Lament Collection

1 year ago

Getting around to coding enemies (finally)




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FIVE NIGHTS AT FRIEDRICH'S - OUT NOW

The massive Five Nights at Wario's Direct will premiere this monday!! More info in the image attached <3 Spread the word!

Thanks for the feedback. Open Beta finishes 27th, while the updated UI and sound are coming to the final version. Above is not a trailer, but how the Camera visual will most likely to look when finished. Thanks for playing.

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Have a good Boi

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

Demonstration of the spells and their effects :)!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?