Next up
Started working on the cutscenes 👀
one pound fish 🐟
"Free roam" Showcase
POV: A Texan girl breaks your heart
Here's a sneak peak of the office in game. (Ignore those colored squares...)
After hours of battling ideas and dealing with the loss of an advanced save file, decided to go with a more straightforward inventory design. No more dragging things around or overcomplicating a system that barely gets used in gameplay—just not worth it
Sleeping
So far, we’ve shared a lot about this project, but now we’d love to hear your feedback! What would you improve? What would you add or change? And most importantly, what do you like the most about it?
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