This week I gave my playtesters (and some friends of mine) a build of the game that has every (not story-related) content in the game.
It's playable from start to end, you can use all the items, fight all the enemies, explore the overworld, and fight the boss encounter at the end!
This is big news, but there's a lot of development left to do. Right now I'm giving all the dialog and cutscenes sequeces another pass just before I start implementing them (yeah, cutscenes don't exist yet), once that is over I'll be polishing the rougher parts of the game while checking if it theres any unfinished asset left in the game.
I'm for once finally seeing the light at the end of the tunnel.
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