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5 months ago

TIMELAPSE OF "STONE WALL DRAGON"

Here's the timelapse of my latest artwork!

- 1h53 spent.
- Brush & smudge tool brush: "Spectra" (procreate classic library).




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Next up

- New sprint particles for Koppy! The previous particles were barelly noticeable so I changed them to be more visually visible.

- Health pickups! They can be found somewhere in each level, it restores the player's health by 1 heart.

And also...

So I was adding a new screenshot to my game's game page (on the "Design" tab), I deleted one image since I didn't need it there anymore and then after I saved it ALL the images in the page got scrambled or something!

Has this ever happened to anyone else?

Koppy if he was cool and american and if he had a physical release

Programs used: - Procreate (to draw Koppy & the background) - Photoshop (to edit the box cover elements) - Blockbench (for the inaccurate 3D mockup)

Preview of the 1st level's final tiles (W.I.P)

I made some changes to the tileset itself too (and might make more).

Alice is @Nextlevelart 's OC. This drawing was requested by @Ella_Manu . I really enjoyed painting the stained glass window; itโ€™s been a long time since I posted any drawings. I hope you like it!

1st level almost done!

Coded a new enemy system: they appear in 10 different places, but in reality there's only 4 of them! (It's not clones, that might be impossible on Gameboy unfortunally)

Read more

VERTICAL LEVEL!

Here you have to go up instead to the sides to complete the level (the jump mechanics work much better in this level format!)

This might or might not replace the existing horizontal (normal) levels.

"๐“๐ก๐ž ๐„๐ž๐ฅ" ๐Ÿ๐ซ๐จ๐ฆ ๐ˆ๐ซ๐จ๐ง ๐‹๐ฎ๐ง๐ 

CAVE LEVEL!

Watch out for spiders... And your step!

Done decorating the cave (with also some slight changes in general), I also changed some of the colours (Koppy's palette now varying from each level, etc.)

This new update might be out soon.