Loading...
130
5 months ago

TIMELAPSE OF "The Three Golden Heads"

Here's the timelapse of my latest artwork! This time I've put some more effort into the text cards, what do you think?

- 3h11m spent.
- Brush & smudge tool brush: "Spectra" (procreate classic library).




1 comment

Loading...

Next up

CAVE LEVEL!

Watch out for spiders... And your step!

Done decorating the cave (with also some slight changes in general), I also changed some of the colours (Koppy's palette now varying from each level, etc.)

This new update might be out soon.

So I was adding a new screenshot to my game's game page (on the "Design" tab), I deleted one image since I didn't need it there anymore and then after I saved it ALL the images in the page got scrambled or something!

Has this ever happened to anyone else?

1st level almost done!

Coded a new enemy system: they appear in 10 different places, but in reality there's only 4 of them! (It's not clones, that might be impossible on Gameboy unfortunally)

Read more

Koppy if he was cool and american and if he had a physical release

Programs used: - Procreate (to draw Koppy & the background) - Photoshop (to edit the box cover elements) - Blockbench (for the inaccurate 3D mockup)

Alice is @Nextlevelart 's OC. This drawing was requested by @Ella_Manu . I really enjoyed painting the stained glass window; it’s been a long time since I posted any drawings. I hope you like it!

HUGE NEW UPDATE OUT! (v.0.9.0)

First time I made a trailer!... Well it's not really the trailer but it kinda is almost a trailer (Also posted on YT: https://www.youtube.com/watch?v=6f8QV8gHDN8)

You can play the new version on the game page.

[ Music by ENAHU64 ]

VERTICAL LEVEL!

Here you have to go up instead to the sides to complete the level (the jump mechanics work much better in this level format!)

This might or might not replace the existing horizontal (normal) levels.

"𝐓𝐡𝐞 𝐄𝐞𝐥" 𝐟𝐫𝐨𝐦 𝐈𝐫𝐨𝐧 𝐋𝐮𝐧𝐠

Preview of the new 1st level: Now in vertical! (W.I.P)

If I put every single "1st level" I made into the game now then I'd have a full set of levels already

Also did some changes to the jump mechanic and did a bunch of optimization.